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feat(code): canvas — experimental Channels space with gen-UI dashboards (project-bluebird)#2522

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feat(code): canvas — experimental Channels space with gen-UI dashboards (project-bluebird)#2522
adamleithp wants to merge 47 commits into
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@adamleithp adamleithp commented Jun 8, 2026

⚠️ Experimental

Everything new here is gated behind the project-bluebird feature flag (on by default in dev builds only). With the flag off — every production user today — the app is the existing code-only shell, untouched: no nav rail, /website and /inbox redirect to /code, and the Code chrome is byte-for-byte as it is on main. So this is safe to land and iterate on behind the flag.

The app rail is the split point between the two UXs:

  • Code → the existing task/sessions app, exactly as today (the only space prod users see).
  • Channels → the new experimental space (channels, gen-UI dashboards, channel tasks).

What this adds

A Slack-like vertical app nav rail (AppNav) that switches between top-level "spaces", plus a whole new Channels space built on the PostHog desktop file system API.

New routes

Route What it does
/ Redirects to /code (no standalone home).
/code, /code/* The existing app — task list, sessions, inbox, settings. Unchanged.
/website Channels space index — lists the project's channels.
/website/$channelId A channel's dashboards grid (cards with live previews).
/website/$channelId/dashboards/$dashboardId A single dashboard — view, or edit with the gen-UI canvas + chat.
/website/$channelId/new New task scoped to the channel.
/website/$channelId/tasks/$taskId A channel-scoped task.
/website/$channelId/settings Channel settings.

The Channels space has its own chrome (rail + a persistent channel-list sidebar + its own breadcrumb/toolbar bars) rather than the Code header/sidebar.

Channels = desktop file-system folders

A channel is a top-level folder row on the project's desktop_file_system surface. Create / rename / delete go straight through the REST API, so channel names live on the backend and sync across clients.

Dashboards & gen UI

A dashboard is a small, live, data-driven view of the current PostHog project — built conversationally rather than hand-configured.

How the gen UI works. Each dashboard has a chat thread. A PostHog agent (reusing the existing agent + PostHog MCP server) runs with a json-render system prompt describing a fixed component catalog (Page, Grid, Card, Stat, Table, BarList, Heading, etc.). The agent:

  1. Calls PostHog MCP tools to fetch real project data (never fabricated).
  2. Streams back prose + json-render JSONL patches, which the main process assembles into a Spec (a root + flat element map) and forwards to the renderer to render live.
  3. For every metric it fills, it also records the exact HogQL that produced it under state.queries, so the dashboard can be refreshed (or polled) later by re-running those queries and patching the values back in.

The dashboard always opens with a top-level h1 Heading — that h1 is the dashboard's name. Editing it renames the dashboard. Inline text editing is supported in edit mode (drag-and-drop reordering was removed).

How it's backed by the file-system API. Dashboards are not local files — each one is a dashboard-typed row nested under its channel folder on the same desktop_file_system surface:

  • Name = the row's last path segment = the canvas h1. Renaming PATCHes the row's path.
  • Spec + bookkeeping (channel id, timestamps) ride in the row's free-form meta JSON blob (typed/documented as DashboardFileMeta).
  • CRUD + refresh go through DashboardsService (main), which talks to the backend via authenticatedFetch. meta.spec is currently last-write-wins (no versioning) — fine for now, revisit if multi-client editing becomes real.

This keeps dashboards and their names in sync with the backend — the same surface that owns channel names.

See apps/code/src/renderer/features/canvas/AGENTS.md for the breadcrumb / naming / storage conventions.

image image image image image

Behind project-bluebird; no-op for users until we flip the flag.

adamleithp and others added 30 commits June 8, 2026 11:18
Wrap the app in a left app rail (square Quill icon-lg buttons) switching
between a new Home space (/ hello-world scene + its own sidenav) and the
existing Code app (/code). Rail reserves macOS traffic-light space and is a
titlebar drag region.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Give the Home sidenav Quill folder collapsibles with a placeholder nav
(Features, Resources). The Features > Website item opens a new blank /website
canvas route. Centralize Home-space detection in canvas/spaces.ts so the whole
space shares its chrome.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add @json-render/core + @json-render/react. The /website canvas now renders an
agent-built, data-driven UI on the left with a chat panel hugging the right.

- Main CanvasGenService reuses AgentService (PostHog MCP auto-enabled) to run an
  ephemeral __preview__ session per thread with a json-render system prompt and
  bypassPermissions, forwards ACP session updates through @json-render/core's
  mixed-stream parser to assemble the Spec, and streams typed events over tRPC.
- AgentService gains systemPromptOverride to replace the coding-agent prompt for
  non-coding surfaces (keeps only project scoping).
- Renderer: shared json-render catalog (Page/Grid/Card/Stat/Table/BarList/…) +
  Radix registry, a thin canvasChatStore, a scoped subscription registrar, and
  the chat/composer UI.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The renderer could OOM/crash while streaming a generated spec: partial or
malformed mid-stream frames were rendered and could recurse infinitely.

- Main only emits a spec once its root element actually exists (no partial
  frames).
- Wrap CanvasRenderer in an ErrorBoundary keyed on the spec, so a bad frame is
  caught and rendering recovers on the next valid frame.
- Only render when isNonEmptySpec(spec).
- Make the canvas subscription idempotent per thread (guards StrictMode
  double-mounts from stacking IPC listeners).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add an Inbox rail item (above Code) that opens a full-screen /inbox route
reusing InboxView, without the code app chrome (header/sidebar/space-switcher).
The existing /code/inbox route is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a numeric Quill destructive badge to the Inbox rail button, mirroring the
code sidebar's actionable-report count. Extract the count into a shared
useInboxSignalCount hook that reuses the sidebar's query cache (no extra
polling).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Expand the Website space with a breadcrumb topbar and sub-navigation:
- /website is now a layout (breadcrumb topbar: Website > <page>) with children:
  index (canvas), new (TaskInput reused via onTaskCreated), settings
  (placeholder), and tasks/$taskId (TaskDetail reused).
- New tasks created from /website/new route into the Website space at
  /website/tasks/$id (not /code) and are tracked in a persisted websiteTasksStore.
- HomeSidebar gains a Website section: Canvas, New task, Settings, plus the
  list of created tasks to return to.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Render HomeSidebar nav items as Quill Button (variant default, size sm,
full-width left-aligned), expressing active via data-selected. Active logic
unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the Website "Canvas" entry with "Dashboards": /website redirects to the
default dashboard at /website/dashboards/$dashboardId, which renders mock
website-data dashboards (traffic, acquisition, engagement, conversion,
performance). The breadcrumb second crumb is a Quill combobox to switch the
active dashboard by name (Website > [dashboard]).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add an Edit toggle (Quill outline button, ml-auto, data-selected) to the
dashboards breadcrumb bar. When active, the dashboard swaps its tiles for the
gen-UI canvas + side chat input for that dashboard. Make the canvas chat store
multi-thread (one thread per dashboard) so each dashboard keeps its own chat and
generated canvas.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Disable base-ui combobox filtering (filter={null}) so the dashboard dropdown
always lists every dashboard instead of collapsing to the selected one.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the mock dashboards with real, file-backed ones: a main DashboardsService
stores each dashboard as JSON (a json-render spec) under <appData>/dashboards.

- Dashboards list, combobox, and sidebar count now come from the saved files.
- A dashboard renders its saved spec read-only; Edit drops into the gen-UI
  canvas + chat for that dashboard's thread.
- Topbar Save (enabled when the generated spec differs from saved) persists it;
  Save as fork copies the current spec into a new dashboard.
- Empty state + sidebar "New dashboard" create a blank dashboard and open it in
  edit mode. Saved dashboards survive a refresh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wrap create+navigate in try/catch with a toast + log so a failed New dashboard
action (e.g. backend not reachable) no longer silently does nothing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Clicking Save now opens a Quill dialog to confirm/enter the dashboard name
before persisting. The dashboard name in the breadcrumb (edit mode) is also
inline-editable: hovering shows a faint border, clicking swaps to a Quill input
sized to match the text (no layout shift), committing on Enter/blur. Save is
disabled while renaming and re-enabled on blur.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revert to the dropdown switcher in edit mode and a direct Save (no name dialog,
no click-to-rename input).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a Quill button group (refresh | gear) to the dashboard topbar. Refresh
refetches the dashboard data; the gear dropdown selects Static (manual refresh)
or a Polling interval (10s, 10min). While polling, the main button counts down
("Refreshing in XX"). Polling pauses in edit mode so the data stays put.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…tching

Wrap the Polling label and interval items in DropdownMenuGroup so the
Menu.GroupLabel has its required Menu.Group context (fixes the
MenuGroupRootContext error). Spin the refresh icon (motion-safe:animate-spin)
while the dashboard data is fetching.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The canvas nav rail and Home/Website/Inbox spaces mount in one place
(__root.tsx). Gate that mount on a new project-bluebird flag: when off, the
app is the pre-canvas code-only shell. Stranded users on a canvas-only path
(cold-boot restore, stale deep link) are sent to /code once flags resolve, so
flagged users aren't bounced off /website during the load window.

- New PROJECT_BLUEBIRD_FLAG constant; defaults on in dev so local canvas work
  isn't hidden behind a flag PostHog doesn't serve locally.
- New useFeatureFlagsLoaded hook to defer the redirect until a flag value is
  trustworthy rather than acting on the false-before-load default.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- /website index is now a 3-wide card grid of live dashboard previews
  (CanvasRenderer scaled to a thumbnail) instead of redirecting to the first
  dashboard. Clicking a card opens the full dashboard.
- Each card has a hover-revealed "..." menu (outline) with a destructive
  Delete, rendered as a sibling of the card link so it never navigates.
- New dashboards.delete endpoint + deleteDashboard mutation (ENOENT treated as
  success).
- HomeSidebar nav items now actually highlight the active route: Quill's Button
  doesn't style data-selected, so consume it via a Tailwind utility (mirrors
  SidebarItem) and gate the attr on `active || undefined`.
- Dashboard breadcrumbs are now Website > Dashboards [> {name}], with the
  middle crumb linking back to the index.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Editing a saved dashboard rendered WebsiteCanvas, which only shows the chat
thread's spec. A freshly opened board has no thread yet, so the canvas fell
back to EMPTY_THREAD (spec: null) and looked wiped. Seed the thread from the
saved dashboard spec when entering edit, via a new ensureSpec action that only
hydrates an empty thread (never clobbers a live stream or in-session edits).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…ettings)

Replace the placeholder Website/Features/Resources nav with server-backed
channels (desktop file-system folders). Each channel gets its own dashboards
(channel-scoped, file-backed), tasks, and settings, routed under
/website/$channelId. Adds channel create/delete, a Slack-style create modal,
orphan-dashboard migration into the first channel, and breadcrumb/nav polish.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Edit mode:
- Inline-edit static text (titles/labels) and drag-and-drop reorder via a
  key-aware EditRenderer over shared presentational bodies; an editable.ts
  "interpreter" gates which props are editable (literals only); data values
  show a locked "from query" hint. Cancel discards unsaved edits.

Refreshable data:
- Each Stat's HogQL is stored in spec.state.queries; a new DashboardQueryService
  runs them via the PostHog query endpoint and dashboards.refresh patches fresh
  values into the file (whole-board + per-card via ViewRenderer). Stat numbers
  are formatted at render.

Hardening:
- Canvas agent runs with a disallowedTools denylist (no file/shell/network) so
  bypassPermissions can't write files or run commands.
- Refresh is hidden in edit mode so a Save can't clobber refreshed values.

Plus CANVAS_MVP.md progress update.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Remove the Slack-like nav rail and Home/Inbox top-level spaces. The code
sidebar gains a [ Tasks | Channels ] tab bar (below the command center, gated
behind project-bluebird): Tasks is the existing list; Channels renders the
channel list (extracted to ChannelsList). Selecting a channel opens its
dashboards under /website/$channelId, now rendered inside the code chrome.

- Delete CanvasNav, HomeSidebar, spaces.ts, the top-level /inbox route.
- __root reverts to the code-only chrome; / redirects to /code.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When project-bluebird is on, the Tasks/Channels TabsList now sits outside
the scroll container so it stays put while the list scrolls, and the gap
below Command Center is tightened.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…stem

The canvas harness now always emits a top-level h1 Heading as the dashboard
title, and that h1 is the dashboard's name: saving syncs it to the file name.

Dashboards move from the local JSON store to the PostHog desktop file system —
each dashboard is a `dashboard`-typed row nested under its channel folder, with
the json-render spec in `meta.spec`. Renaming the h1 PATCHes the row's path, so
names stay in sync with the backend (the same surface that owns channel names).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Breadcrumbs (channel / Dashboards / name) and the dashboard controls now render
in the window title bar via the header store instead of a second standalone bar,
reclaiming ~40px of vertical space in the channel space. Adds the Dashboards
crumb, muted-foreground link color, and consistent vertical alignment.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
adamleithp and others added 16 commits June 8, 2026 11:19
…AGENTS.md

A dashboard's own name is its H1, so the breadcrumb stops at "Dashboards" (still
a link back to the grid) instead of repeating the name. Restores right padding
on the header content row. Documents the breadcrumb + naming + storage patterns
in a canvas-feature AGENTS.md — notably: a page is not its own crumb, its H1 is.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A single dashboard shows "#channel / Dashboards" (Dashboards links back to the
grid); the dashboards grid itself shows only "#channel" since its own h1 is the
title. A page is never a crumb of itself.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Removes the adoptOrphans no-op (main service, tRPC procedure, renderer hook, and
its ChannelsList call) left over from the local-file store. Documents the desktop
file-system row's `meta` payload as a typed `DashboardFileMeta` zod schema, and
notes the last-write-wins tradeoff on `meta.spec` at the refresh write + in
AGENTS.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…tabs

Brings back the Slack-like app rail (gated behind project-bluebird) switching
three top-level spaces: Code (the task app, untouched), Inbox (full-screen), and
Channels (the website space with its channel-list sidebar + dashboards). Adds the
top-level /inbox route and the rail/space branching in __root, with a redirect
guard sending stranded rail-only paths to /code when the flag is off.

Reverts the code sidebar changes: the Tasks/Channels tab bar is gone, the sidebar
is the plain task list again. The Channels space gets its own chrome, so
WebsiteLayout renders its own breadcrumb bar instead of the global header store.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The channel-list sidebar started flush at the top while the outlet's breadcrumb
bar pushed its column down. Add a matching h-10 "Channels" bar above the list so
both columns start on the same line, like /code's header sits above the sidebar.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replaces the small top "+" icon button with a full-width outline "New channel"
button pinned to the bottom of the channels nav; the channel list scrolls above
it. ChannelsList now owns its own scroll so the footer stays put.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Drops the dnd-kit sortable/drag-handle reordering from the dashboard edit mode
and the moveChild store action. Inline text editing and the hover frame stay; the
drag affordance is gone.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The rail is now Code + Channels. Drops the Inbox rail item (and its signal-count
badge) and the now-dead top-level /inbox route + space branch in __root. The
in-code inbox (/code/inbox via the code sidebar) is unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
…t menu

- Breadcrumb: a faded # icon before the channel name.
- Channel "..." menu: fit-content width, plus a new "Rename channel" item that
  opens a modal (PATCHes the desktop FS folder path via a new
  renameDesktopFileSystemChannel client method + renameChannel mutation).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ChannelGridLink renders a quill Button (default variant) that navigates, so the
channel / Dashboards crumbs get the standard button hover instead of a bare link.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Top bar now holds only the breadcrumbs. A second bar below carries a (dead)
Filter button on the left and the dashboard controls (refresh/edit/save) on the
right. The leaf crumb is now a disabled quill button so it matches the clickable
crumbs' shape instead of being bare text.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Top bar: breadcrumbs + primary actions on the right — New dashboard on the
  grid, Edit/Cancel/Save/Save-as-fork on a dashboard.
- Toolbar below: a (now outline) Filter on the left, just Refresh on the right.
- Drop the in-page "Dashboards" h1; it's now the current (disabled) breadcrumb on
  the grid. New-dashboard header row removed from the grid page.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The toolbar (Filter + refresh) now renders only on the dashboards grid and a
single dashboard, not on the channel's tasks/settings views.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds a nested "Sessions" folder collapsible inside each channel (same styling +
child indent) holding New task, the channel's task list, and five dummy status
filters (Backlog/Todo/Needs Review/Done/Cancelled) with status icons. NavButton
gains an optional leading icon. Settings moves below the group.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@greptile-apps
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greptile-apps Bot commented Jun 8, 2026

Prompt To Fix All With AI
Fix the following 3 code review issues. Work through them one at a time, proposing concise fixes.

---

### Issue 1 of 3
apps/code/src/renderer/features/canvas/components/WebsiteLayout.tsx:82-100
Both `onSave` and `onFork` silently discard errors. `onSave` wraps `saveDashboard` (which calls `mutateAsync`) in `void`, so any server error is dropped with no user feedback. `onFork` is `async` with `await createDashboard` but no `try/catch`; since React doesn't handle rejected Promises from click handlers, a network or server failure becomes an unhandled rejection and the user sees nothing.

```suggestion
  const onSave = () => {
    if (!dirty) return;
    // The h1 title is the dashboard's name: sync it to the file on every save so
    // renaming the canvas title renames the saved dashboard.
    saveDashboard(dashboardId, liveSpec, dashboardTitleFromSpec(liveSpec)).catch(
      (error) => {
        toast.error("Couldn't save dashboard", {
          description: error instanceof Error ? error.message : String(error),
        });
      },
    );
  };

  const onFork = async () => {
    if (!hasSpec) return;
    try {
      const title =
        dashboardTitleFromSpec(liveSpec) ?? dashboard?.name ?? "Dashboard";
      const name = `${title} (fork)`;
      const record = await createDashboard(channelId, name, liveSpec);
      setEditing(record.id, true);
      void navigate({
        to: "/website/$channelId/dashboards/$dashboardId",
        params: { channelId, dashboardId: record.id },
      });
    } catch (error) {
      toast.error("Couldn't fork dashboard", {
        description: error instanceof Error ? error.message : String(error),
      });
    }
  };
```

### Issue 2 of 3
apps/code/src/renderer/features/canvas/components/ChannelsList.tsx:144-156
**Orphaned dashboards on channel deletion**

`deleteChannel` removes the channel folder from the backend, but dashboards stored as child `desktop_file_system` entries (with `meta.channelId === channel.id`) are not cleaned up. If the backend doesn't cascade-delete children, those dashboard rows become orphaned — invisible in any channel list but still consuming storage and accumulating over time. Consider fetching and deleting child dashboards before (or concurrently with) deleting the folder, or at least documenting a backend expectation that DELETE cascades.

### Issue 3 of 3
apps/code/src/renderer/features/canvas/components/WebsiteDashboardsIndex.tsx:101-112
**N+1 IPC/API calls for dashboard preview thumbnails**

Each `DashboardCard` calls `useDashboard(summary.id)` to load the full spec for its preview. For a channel with N dashboards, opening the grid fires N+1 round trips (1 `dashboards.list` in main → N individual `dashboards.get` calls). The `staleTime: 5_000` helps on repeat views but the initial load is unbounded. Consider either including the spec in the list endpoint response, or adding a bulk-fetch procedure so the grid can be populated in a single call.

Reviews (1): Last reviewed commit: "feat(canvas): rename the channel "Sessio..." | Re-trigger Greptile

Comment thread apps/code/src/renderer/features/canvas/components/WebsiteLayout.tsx
Comment thread apps/code/src/renderer/features/canvas/components/ChannelsList.tsx
@adamleithp adamleithp marked this pull request as ready for review June 8, 2026 10:53
- Surface save/fork failures with a toast instead of swallowing the rejected
  promise (onSave .catch, onFork try/catch).
- Delete a channel's dashboards before the channel folder so our custom
  "dashboard" FS rows can't be orphaned if the backend doesn't cascade them.
- Include the spec in dashboards.list (already loaded from the FS row's meta) so
  the grid renders previews without an N+1 of dashboards.get per card.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@adamleithp
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Addressed the review comments in 97a5b53:

  1. Silent save/fork errorsonSave now .catches and onFork is wrapped in try/catch, both surfacing a toast.
  2. Orphaned dashboards on channel delete — the channel's dashboards are now deleted (best-effort) before the channel folder, so our custom dashboard FS rows can't be left behind if the backend doesn't cascade them.
  3. N+1 preview fetchesdashboards.list now includes the spec (already loaded from the FS row's meta), so the grid renders previews from the single list call instead of one dashboards.get per card.

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